Character Modeling and Rigging, BG Project Leadership
Led the bulk of the show’s BG human model production effort, including casting assignments, mentoring, goal/standards setting, and some Maya Python scripting assistance for a team that fluctuated in size between 3 - 9 Technical Artists. Completed ZBrush and topology explorations, modeling and rigging for the lava-belching "wannabe super" character Reflux. Modeled and rigged several BG superheroes.
Production Materials Available per Request (for legal reasons, these must be Employment-related Purposes only, please).
https://iansteplowski.artstation.com/pages/incredibles-2-prod