Cars 3 (2017)

Character Modeling and Rigging, Crazy Eights Racers Project Leadership

Spearheaded Crazy 8 racers BG modeling/rigging team (tackling Jimbo, T-Bone and others myself), “3D Sketch” Design Explorations, Modeling & Rigging of the modern Storm Truck Cab and Trailer and the Hudson Hornet’s rival classic Chrysler 300-inspired racer. Coordinated with Animation and Effects on McQueen crash sequence variants. Created Maya python scripts for automated image capture & overlays. Taught Pixar University classes on ZBrush, including a week-long class series for the Art Department and several two hour Quickstart classes.

Production Materials Available per Request (for legal reasons, these must be Employment-related Purposes only, please).
https://iansteplowski.artstation.com/pages/cars-3-prod

Modeling and Rigging of the classic Chrysler 300 Racer

Modeling and Rigging of the classic Chrysler 300 Racer

Coordinated with VFX & Animation to handle the Modeling and rigging component of the McQueen crash sequence. We actually had a high-detail crash sculpt for a close-up shot that was removed from the final cut.

Coordinated with VFX & Animation to handle the Modeling and rigging component of the McQueen crash sequence. We actually had a high-detail crash sculpt for a close-up shot that was removed from the final cut.

I had a leadership role in overseeing the character modeling and rigging crew for the "Crazy Eights" demolition derby race. This was a fun one though it all happens fast!

I had a leadership role in overseeing the character modeling and rigging crew for the "Crazy Eights" demolition derby race. This was a fun one though it all happens fast!