Onward (2020)

Character ZBrush Sculpting, Modeling and Rigging - in a ZBrush-centric pipeline, developed all Troll species models, Manticore’s Costume, Prologue Dragon, a number of BG Elves with a specific design goal of achieving an ethnically diverse representation, several Quests of Yore game pieces, various BG model variants and character props for Elves, Trolls and Centaurs. Shared responsibilities towards organizing resources and conducting ZBrush training classes for all Characters Department modelers.

Production Materials Available per Request (for legal reasons, these must be Employment-related Purposes only, please).
http://iansteplowski.artstation.com/pages/onward-prod

It didn't see a ton of screen time in the end, but fun fact: The Prologue Dragon was fully built. I took it from a full sculpt to model and rig!

It didn't see a ton of screen time in the end, but fun fact: The Prologue Dragon was fully built. I took it from a full sculpt to model and rig!

I oversaw the Troll species characters from Sculpt through Modeling and Rigging.

I oversaw the Troll species characters from Sculpt through Modeling and Rigging.

The Manticore costume (sculpt/model/rig) was a chance to get a little goofy and make a costume that represented as amusing though not quite top-tier in construction (hence the wall eyes, etc)

The Manticore costume (sculpt/model/rig) was a chance to get a little goofy and make a costume that represented as amusing though not quite top-tier in construction (hence the wall eyes, etc)

In filling out the world's population of Elves, particular attention was given to representing ethnic diversity. I have examples of sculpt/model explorations available on request.

In filling out the world's population of Elves, particular attention was given to representing ethnic diversity. I have examples of sculpt/model explorations available on request.

Had some fun sculpting a bunch of Quests of Yore Game Pieces!

Had some fun sculpting a bunch of Quests of Yore Game Pieces!