Primary Modeler on Buzz Lightyear’s Flight Suits and Footwear, complex models that required close collaboration across multiple departments as visual development was heavily reliant on Maya/Presto “3D sketch” prototypes prior to final modeling. Created design exploration sculpts and detailed final modeling via ZBrush & Maya for a featured Bug monster character set. Fielded a high-profile body type revision to our female lead & cast. Actively hands on with advancing cultural initiatives and mentoring.
Production Materials Available per Request (for legal reasons, these must be Employment-related Purposes only, please).
https://iansteplowski.artstation.com/pages/lightyear-prod